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Stall and Steel (and Togekiss!) ~[OU RMT] Empty Stall and Steel (and Togekiss!) ~[OU RMT]

Post by ethan06 on Wed Aug 11, 2010 12:23 pm

--First Look--

Stall and Steel (and Togekiss!) ~[OU RMT] Spr_4p_478Stall and Steel (and Togekiss!) ~[OU RMT] Spr_4p_437Stall and Steel (and Togekiss!) ~[OU RMT] Spr_4p_468Stall and Steel (and Togekiss!) ~[OU RMT] 479LStall and Steel (and Togekiss!) ~[OU RMT] 073Stall and Steel (and Togekiss!) ~[OU RMT] 227

--Overview--

Hi there, ethan06 here with an RMT that deviates from my normal offensive mindset. This team originated from one of my other teams, actually, from this great stall core comprised of Rotom, Tentacruel and Skarmory. The other Pokémon are generally there to provide coverage and support, whilst setting up entry hazards as well. In fact, due to Froslass providing Spikes and Zong laying Rocks, all Skarmory has to do is switch in on the odd Rock move, phaze, Taunt things and attack. The types aren't very widely laid out, true, but the weaknesses are well covered.

--Making Of--

Stall and Steel (and Togekiss!) ~[OU RMT] Ani073MSStall and Steel (and Togekiss!) ~[OU RMT] Ani479LMSStall and Steel (and Togekiss!) ~[OU RMT] Ani227MS

Well, first of all, I needed the stall core I'd based the whole thing around: Tenta, Rotom, Skarm. This thing has great synergy all over, Rotom deals with Swampert, who gives problems to Tenta with Earthquake and Skarm with Ice Beam. Tentacruel spins away Rocks and lays Toxic Spikes, allowing Skarm to wall alarmingly well. Finally, Skarmory itself makes great use of these entry hazards by utilising Taunt and Whirlwind to force things out.

Stall and Steel (and Togekiss!) ~[OU RMT] Ani073MSStall and Steel (and Togekiss!) ~[OU RMT] Ani479LMSStall and Steel (and Togekiss!) ~[OU RMT] Ani227MSStall and Steel (and Togekiss!) ~[OU RMT] Ani478MS

Secondly, I needed a lead, and although I had Skarmory I decided that I wanted to try a Froslass because I never had before and it seemed like a good idea.

Stall and Steel (and Togekiss!) ~[OU RMT] Ani073MSStall and Steel (and Togekiss!) ~[OU RMT] Ani479LMSStall and Steel (and Togekiss!) ~[OU RMT] Ani227MSStall and Steel (and Togekiss!) ~[OU RMT] Ani478MSStall and Steel (and Togekiss!) ~[OU RMT] Ani437MS

Non-Explosion Bronzong came into the fray to supply me with Stealth Rock and some more support on the special side. It deals with Ghosts with Payback, especially Gengar, which has an answer to my entire team except for Bronzong, barring Hidden Power [Fire]. Also, Earthquake deals with a hell of a lot of things that would just screw my team over given half the chance (Heatran, Metagross).

Stall and Steel (and Togekiss!) ~[OU RMT] Ani478MSStall and Steel (and Togekiss!) ~[OU RMT] Ani073MSStall and Steel (and Togekiss!) ~[OU RMT] Ani479LMSStall and Steel (and Togekiss!) ~[OU RMT] Ani227MSStall and Steel (and Togekiss!) ~[OU RMT] Ani437MSStall and Steel (and Togekiss!) ~[OU RMT] Ani468MS

At this point, I realised that nothing on my team bar Skarmory had any reliable form of recovery. The first and only thing that cam to mind was Wish, and Jirachi was already off the list and a mile away because it would mean a third Fire weakness, which is not good at all. Togekiss was the best option, so I gave it a defensive spread, a ParaFlincher set with Wish and plonked it at the end of my team.

--The Team--

Stall and Steel (and Togekiss!) ~[OU RMT] 478Froslass

Froslass @ Focus Sash
Timid
Snow Cloak
252 Sp. Atk/252 Spd/4 HP
-Taunt Stall and Steel (and Togekiss!) ~[OU RMT] DarkIC_Big
-Spikes Stall and Steel (and Togekiss!) ~[OU RMT] GroundIC_Big
-Ice Beam Stall and Steel (and Togekiss!) ~[OU RMT] IceIC_Big
-Ice Shard Stall and Steel (and Togekiss!) ~[OU RMT] IceIC_Big

Froslass is a lead that I've wanted to use for a while now, just out of curiosity and because I like it. basically Taunt first on anything slower and then just lay as many Spikes as I can before death. Ice Shard may be a rather ...unorthodox... decision, but it works wonders in disposing of Aerodactyl and other frail, fast leads.

Against the top 10 leads, as of July:

1:Stall and Steel (and Togekiss!) ~[OU RMT] MDP482 Ice Beam, then Ice Shard.

2:Stall and Steel (and Togekiss!) ~[OU RMT] MDP068 Not much I can do to this. Usually I go to Skarmory to take the Payback and Brave Bird it.

3:Stall and Steel (and Togekiss!) ~[OU RMT] MDP142 Ice Beam then Ice Shard, no questions asked.

4:Stall and Steel (and Togekiss!) ~[OU RMT] MDP376 I'll usually just start setting up Spikes from turn one. If they have Bullet Punch I'll get two layers up. When Froslass dies, I'll bring in Togekiss or Bronzong to kill it or force it out and then bring in Tenta to Spin the Rocks.

5:Stall and Steel (and Togekiss!) ~[OU RMT] MDP260 See Metagross, but in this situation I always get all three layers up due to the lack of priority. Then I bring in Rotom and pick it off before it becomes trouble.

6:Stall and Steel (and Togekiss!) ~[OU RMT] MDP385 I'll just start setting up Spikes in case of a Scarf variant. If it doesn't U-Turn or Trick, I'll Taunt.

7:Stall and Steel (and Togekiss!) ~[OU RMT] MDP392 Taunt first turn to prevent Rocks going up, and then switch to Tenta or Togekiss to take the Fire Blast and take it out.

8:Stall and Steel (and Togekiss!) ~[OU RMT] MDP407 Always Taunt, no exceptions. I'll normally bring in Tentacruel after Taunting as it can take either of it's moves (within reason) and set up T-Spikes of my own.

9:Stall and Steel (and Togekiss!) ~[OU RMT] MDP485 Taunt first and then Spikes until I go down to Fire Blast. Then to Tenta to Surf it.

10:Stall and Steel (and Togekiss!) ~[OU RMT] MDP291 Taunt and Spikes. lol.

--------------------------------<<<<(page break fail)>>>>--------------------------------

Stall and Steel (and Togekiss!) ~[OU RMT] 468Togekiss

Togekiss @ Leftovers
Timid
Serene Grace
252 HP/236 Spd/20 Sp. Def
-Wish Stall and Steel (and Togekiss!) ~[OU RMT] NormalIC_Big
-Thunder Wave Stall and Steel (and Togekiss!) ~[OU RMT] ElectricIC_Big
-Air Slash Stall and Steel (and Togekiss!) ~[OU RMT] FlyingIC_Big
-Aura Sphere Stall and Steel (and Togekiss!) ~[OU RMT] FightingIC_Big

Togekiss is my Wish passer and annoyer. Aura Sphere deals with a lot of Pokémon that present a problem to the rest of the team, such as Heatran and opposing Skarmory. Thunder Wave and Air Slash - well, let's just say it's fun to watch them squirm. Wish is for self-healing and team support where it's needed.

--------------------------------<<<<(page break fail)>>>>--------------------------------

Stall and Steel (and Togekiss!) ~[OU RMT] 437Bronzong

Bronzong @ Leftovers
Sassy
Levitate
252 HP/92 Sp. Def/84 Atk/80 Def
0 Spd IVs
-Gyro Ball Stall and Steel (and Togekiss!) ~[OU RMT] SteelIC_Big
-Earthquake Stall and Steel (and Togekiss!) ~[OU RMT] GroundIC_Big
-Payback Stall and Steel (and Togekiss!) ~[OU RMT] DarkIC_Big
-Stealth Rock Stall and Steel (and Togekiss!) ~[OU RMT] RockIC_Big

Bronzong is one of the foundations of this team. While not part of the actual core, it provides a check to Pokémon like ScarfTran, Gengar and the Rotoms that would otherwise steamroller my team with the right choice of move. Payback takes care of Ghosts, and the nature and IV are made to make Bronzong as slow as possible in order to outslow (?) Dusknoir for the boosted Payback.

--------------------------------<<<<(page break fail)>>>>--------------------------------

Stall and Steel (and Togekiss!) ~[OU RMT] 479-cut

Rotom-C @ Leftovers
Bold
Levitate
252 HP/168 Def/88 Spd
-Will-o-Wisp Stall and Steel (and Togekiss!) ~[OU RMT] FireIC_Big
-Thunderbolt Stall and Steel (and Togekiss!) ~[OU RMT] ElectricIC_Big
-Shadow Ball Stall and Steel (and Togekiss!) ~[OU RMT] GhostIC_Big
-Leaf Storm Stall and Steel (and Togekiss!) ~[OU RMT] GrassIC_Big

Rotom-C, the first corner of my three-side core. Will-o-Wisp is great for dealing with the physically based Steels that aren't affected by Toxic Spikes (SCIZOR). Thunderbolt and Shadow Ball are mandatory STAB, and Leaf Storm is my ticket to no-Swampert-ness. The nature and EVs do their job, as does Leftovers. I normally use this as a sort of revenger for Swampert and anything else that manages to take down one of my Pokémon (Froslass).

--------------------------------<<<<(page break fail)>>>>--------------------------------

Stall and Steel (and Togekiss!) ~[OU RMT] 073Tentacruel

Tentacruel @ Black Sludge
Bold
Clear Body
252 Sp. Def/160 Def/96 Sp. Atk
-Surf Stall and Steel (and Togekiss!) ~[OU RMT] WaterIC_Big
-Hidden Power Stall and Steel (and Togekiss!) ~[OU RMT] ElectricIC_Big
-Toxic Spikes Stall and Steel (and Togekiss!) ~[OU RMT] PoisonIC_Big
-Rapid Spin Stall and Steel (and Togekiss!) ~[OU RMT] NormalIC_Big

Tentacruel holds the last entry hazard of the triad and can prevent them from hurting you as well. It's also the only user of a Water-type move on the team, which makes it a valuable asset to Pokémon like Hippowdon and Heatran who otherwise, again, give me problems. Hidden Power [Electric] is for other Waters and Gyarados, although it's just as easy to get Rotom to do it instead as it's physically bulkier. Tentacruel can wall Bulky Waters to oblivion quite quickly with Wish support and T-Spikes.

--------------------------------<<<<(page break fail)>>>>--------------------------------

Stall and Steel (and Togekiss!) ~[OU RMT] 227Skarmory

Skarmory @ Shed Shell
Careful
Keen Eye
252 HP/196 Sp. Def/60 Def
-Brave Bird Stall and Steel (and Togekiss!) ~[OU RMT] FlyingIC_Big
-Roost Stall and Steel (and Togekiss!) ~[OU RMT] FlyingIC_Big
-Whirlwind Stall and Steel (and Togekiss!) ~[OU RMT] NormalIC_Big
-Taunt Stall and Steel (and Togekiss!) ~[OU RMT] DarkIC_Big

Skarmory puts the icing on the cake when it comes to walling things out. Brave Bird takes a chunk out of anything not Steel-type, Roost means that Skarm can work independently of Togekiss and Taunt and Whirlwind use the team's entry hazards to their fullest effect.

--------------------------------<<<<(page break fail)>>>>--------------------------------

--Considered changes--

Flamethrower over Aura Sphere on Togekiss to deal with Scizor more reliably.

--Last Look--

Stall and Steel (and Togekiss!) ~[OU RMT] Spr_4p_478Stall and Steel (and Togekiss!) ~[OU RMT] Spr_4p_437Stall and Steel (and Togekiss!) ~[OU RMT] Spr_4p_468Stall and Steel (and Togekiss!) ~[OU RMT] 479LStall and Steel (and Togekiss!) ~[OU RMT] 073Stall and Steel (and Togekiss!) ~[OU RMT] 227


Last edited by ethan06 on Thu Aug 12, 2010 5:24 am; edited 3 times in total

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Stall and Steel (and Togekiss!) ~[OU RMT] 13
Stall and Steel (and Togekiss!) ~[OU RMT] 27
Stall and Steel (and Togekiss!) ~[OU RMT] 75

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Stall and Steel (and Togekiss!) ~[OU RMT] Empty Re: Stall and Steel (and Togekiss!) ~[OU RMT]

Post by ethan06 on Wed Aug 11, 2010 12:56 pm

--Threats List--

Green text means I have little to no trouble with the Pokémon.
Orange text means that I have to play carefully or I'll lose a Pokémon to it before taking it out.
Red text means that this Pokémon is big trouble for my team and should dealt with as quickly as possible.

Stall and Steel (and Togekiss!) ~[OU RMT] 142aerodactyl Froslass Ice Beams and Ice Shards. I've never seen an Aerodactyl out of the lead position.

Stall and Steel (and Togekiss!) ~[OU RMT] 482azelf See Aerodactyl.

Stall and Steel (and Togekiss!) ~[OU RMT] 242blissey Usually I can bring it down between Toxic Spikes and Skarmory's Brave Bird and Taunt.

Stall and Steel (and Togekiss!) ~[OU RMT] 286breloom Skarmory Taunts and Brave Birds.

Stall and Steel (and Togekiss!) ~[OU RMT] 437bronzong Rotom Will-o-Wisps and, from there, can wear it down with repeated Thunderbolts.

Stall and Steel (and Togekiss!) ~[OU RMT] 251celebi Rotom and Togekiss both screw it over.

Stall and Steel (and Togekiss!) ~[OU RMT] 149dragonite Froslass deals with anti-leads and most others, but once Froslass goes down I normally have to resort to Rotom to wear at it with Will-o-Wisp and T-Bolt.

Stall and Steel (and Togekiss!) ~[OU RMT] 477dusknoir Rotom Will-o-Wisps then Shadow Balls.

Stall and Steel (and Togekiss!) ~[OU RMT] 466electivire lol. If I ever actually see it, Bronzong takes any hit and Earthquakes.

Stall and Steel (and Togekiss!) ~[OU RMT] 395empoleon Bronzong sponges anything and hits back with Earthquake. Tenta sponges anything and hits it with Hidden Power [Electric].

Stall and Steel (and Togekiss!) ~[OU RMT] 330flygon Froslass can normally deal with these if it survives the lead exchange. I normally Will-o-Wisp and hit it as hard as I can with Leaf Storm. With it burned and weakened, it's easy for Tenta or Togekiss to finish it. If I can't burn it, Skarmory can take a few Outrages but once it's gone I have problems.

Stall and Steel (and Togekiss!) ~[OU RMT] 205forretress I'll normally Taunt with Skarmory and wear at it with Brave Bird and Roost. If it Explodes, so what, it's Skarmory.

Stall and Steel (and Togekiss!) ~[OU RMT] 094gengar Bronzong Paybacks. Between Shadow Ball, Thunderbolt and HP [Fire], it gets a super-effective hit on my entire team, so I have to handle this with care.

Stall and Steel (and Togekiss!) ~[OU RMT] 472gliscor Skarmory can force a switch with Taunt. Bronzong can wear it down with Gyro Ball and Payback, but I need support for it. Rotom can dent it with Leaf Storm and OHKO if it Roosts. Needs some prediction and a bit of luck to take out easily.

Stall and Steel (and Togekiss!) ~[OU RMT] 130gyarados Rotom, nuff said.

Stall and Steel (and Togekiss!) ~[OU RMT] 485heatran It's easy to lure a ScarfTran into using Earth Power or Fire Blast, by which I can then take it out with ease using either Bronzong or Tentacruel. Any other variants can be played around using Tentacruel and Bronzong while I nickel-and-dime it to death with Surf and Earthquake. Normally takes a bit of work.

Stall and Steel (and Togekiss!) ~[OU RMT] 214heracross lol, Skarmory and Togekiss.

Stall and Steel (and Togekiss!) ~[OU RMT] 450hippowdon Easily dealt with by Skarmory, Bronzong, Rotom and Tentacruel.

Stall and Steel (and Togekiss!) ~[OU RMT] 392infernape Togekiss T-Waves then Air Slashes. Tentacruel takes Fire Blast and Surfs.

Stall and Steel (and Togekiss!) ~[OU RMT] 385jirachi Scarf variants can be taken advantage of to get Spikes up. CM variants fail to Bronzong. Togekiss can T-Wave it and finish with Aura Sphere.

Stall and Steel (and Togekiss!) ~[OU RMT] 135jolteon lol Bronzong.

Stall and Steel (and Togekiss!) ~[OU RMT] 230kingdra Mixed Kingdra is a lot of trouble. Rotom can normally Will-o-Wisp on Dragon Dance variants and wear with Thunderbolt. Specs variants are normally left to Bronzong and Tentacruel. Mixed variants really screw me over, but Skarmory's just a switch away if it Outrages.

Stall and Steel (and Togekiss!) ~[OU RMT] 448lucario Skarmory completely spays it. Bronzong and Togekiss can also screw it over fairly badly.

Stall and Steel (and Togekiss!) ~[OU RMT] 068machamp Anti-leads are a real pain in the rectal vicinity, but they generally aren't hard to deal with. Because Machamp will always Payback against Froslass, it's safe to get Skarm in and Brave Bird it.

Stall and Steel (and Togekiss!) ~[OU RMT] 462magnezone Bronzong.

Stall and Steel (and Togekiss!) ~[OU RMT] 473mamoswine Rotom.

Stall and Steel (and Togekiss!) ~[OU RMT] 376metagross Togekiss is normally the best answer to it, as I can hax it down to the KO range for Aura Sphere. On the other hand, though, some Metagross carry Ice Punch, in which case I have to resort to Bronzong who is a shaky counter at best.

Stall and Steel (and Togekiss!) ~[OU RMT] 291ninjask Froslass and Skarmory both tear this apart with Ice Beam and Brave Bird, and the whole of the rest of the team has something to hit it super-effectively except Bronzong (unless you count Stealth Rock as a super-effective move). Always, always Taunt.

Stall and Steel (and Togekiss!) ~[OU RMT] 407roserade Froslass can outspeed, Taunt and 2HKO at worst with Ice Beam. If Froslass cannot stand up to another attack, Togekiss finishes it with ease.

Stall and Steel (and Togekiss!) ~[OU RMT] 479rotom-fire Bronzong Payback while taking jack from everything it can throw at me, besides perhaps Overheat. In that case I can switch to Tenta to pick it off with Surf. -2 Thunderbolt isn't worth worrying about.

Stall and Steel (and Togekiss!) ~[OU RMT] 212scizor Burn it and switch in Skarm. God, this team needs a Fire move.

Stall and Steel (and Togekiss!) ~[OU RMT] 227skarmory Rotom burns and T-Bolts.

Stall and Steel (and Togekiss!) ~[OU RMT] 235smeargle Taunt effectively neuters it. The only moves that they commonly run are ExtremeSpeed and Explosion, so bring in Rotom and kill with Leaf Storm.

Stall and Steel (and Togekiss!) ~[OU RMT] 143snorlax Skarmory Taunts and Brave Bird wears it down. It hates T-Spikes.

Stall and Steel (and Togekiss!) ~[OU RMT] 121starmie lol Rotom and Tenta for non-Thunderbolt ones.

Stall and Steel (and Togekiss!) ~[OU RMT] 245suicune Suicune hates T-Spikes. Once it's poisoned, Taunt to neuter CroCune and other defensive Suicune sets, then bring in Tenta to absorb Surfs and HP [Electric] it.

Stall and Steel (and Togekiss!) ~[OU RMT] 260swampert This is Rotom's main function, lol.

Stall and Steel (and Togekiss!) ~[OU RMT] 073tentacruel Bronzong Earthquakes.

Stall and Steel (and Togekiss!) ~[OU RMT] 468togekiss Even if Froslass is gone, repeated Skarmory use will see it go down to repeated Stealth Rock damage and Brave Bird. Rotom can muscle through it with Thunderbolt while resisting it's two main moves.

Stall and Steel (and Togekiss!) ~[OU RMT] 248tyranitar This thing can doom my entire team with Crunch and Stone Edge. Bronzong is specially defensive so it can't hold up to strong Crunches for too long, but Gyro Ball deals with ScarfTar and Earthquake takes the rest. Very shaky though.

Stall and Steel (and Togekiss!) ~[OU RMT] 197umbreon T-Spikes, Taunt and Brave Bird usually shut this down.

Stall and Steel (and Togekiss!) ~[OU RMT] 134vaporeon Taunt, switch to Rotom, Thunderbolt then Leaf Storm.

Stall and Steel (and Togekiss!) ~[OU RMT] 461weavile Bronzong Gyro Ball and Aura Sphere Togekiss screw this over completely, but Bronzong needs to watch out for Low Kick and Togekiss fears Ice Shard.

Stall and Steel (and Togekiss!) ~[OU RMT] 145zapdos Taunt and wear with Ice Beam/Thunderbolt.

Stall and Steel (and Togekiss!) ~[OU RMT] 460abomasnow Skarmory Brave Bird murders it, as does Stealth Rock, Gyro Ball, Air Slash and Aura Sphere. Toxic Spikes hurts the survivability of SubSeed variants.

Stall and Steel (and Togekiss!) ~[OU RMT] 488cresselia Rotom Shadow Ball does a chunk, and Taunt screws over the Dual Screen variants in particular.

Stall and Steel (and Togekiss!) ~[OU RMT] 169crobat Anti-leads die to Ice Beam & Ice Shard.

Stall and Steel (and Togekiss!) ~[OU RMT] 478froslass Unless it's bulky I have to win the speed tie, otherwise I'm fairly screwed. Usually I'll go straight to Rotom and Shadow Ball.

Stall and Steel (and Togekiss!) ~[OU RMT] 475gallade Skarmory, Rotom and Togekiss have a field day against this, in particular Togekiss.

Stall and Steel (and Togekiss!) ~[OU RMT] 430honchkrow Rotom, Froslass, Togekiss, need more be said?

Stall and Steel (and Togekiss!) ~[OU RMT] 474porygonz Bronzong walls BoltBeam variants, Tenta deals with Dark/Fighting combinations. Both have moves that can hit fairly hard while taking little back, just look out for Nasty Plot.

Stall and Steel (and Togekiss!) ~[OU RMT] 243raikou If this thing gets behind a Sub I have Bronzong and nothing else, and Bronzong can't take two +1 Thunderbolts and take out a Sub at the same time. Handle with care.

Stall and Steel (and Togekiss!) ~[OU RMT] 492shaymin Bronzong and Tenta all day long.

Stall and Steel (and Togekiss!) ~[OU RMT] 398staraptor Rotom works well, but look out for Pursuit.

Stall and Steel (and Togekiss!) ~[OU RMT] 469yanmega Stealth Rock, Rotom, Skarmory, Togekiss or any combination of the above easily murder it.

All images shamelessly ripped from Bulbapedia and Dragonfly Cave.


Last edited by ethan06 on Thu Aug 12, 2010 5:17 am; edited 2 times in total

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Stall and Steel (and Togekiss!) ~[OU RMT] 13
Stall and Steel (and Togekiss!) ~[OU RMT] 27
Stall and Steel (and Togekiss!) ~[OU RMT] 75

My Pearl FC: 4640 9196 4398
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Stall and Steel (and Togekiss!) ~[OU RMT] Empty Re: Stall and Steel (and Togekiss!) ~[OU RMT]

Post by Cobthecobbler on Wed Aug 11, 2010 1:45 pm

Nice Team, Thumbs up for Paraflincher Togekiss! Very Happy

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Post by PureInsanity13 on Thu Jun 09, 2011 7:39 pm

wanna see my team??? Cool
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